Post by Fish Troll on Mar 25, 2008 12:04:06 GMT -5
Rules:
1) You may trade injure players, 1st year draft players, and cash. You cannot trade draft picks.
2) Once a trade has been posted and accepted by both parties, the trade may not be backed out of in any circumstance. The only way a trade may be stopped is if majority trade moderator either deems the trade grossly unfair to one party or another, or the trade violates one of the other rules.
3) In the event a trade IS vetoed by the majority of trade moderators, the first course of resolution of the dispute will be for arbitration through the commissioner. In this event, the team whom is believed to be getting a grossly favorable deal will be asked to contribute players or cash to make the trade more equitable. In the event the commissioner finds that a reasonable trade has been reached, the new deal shall be posted and automatically accepted.
4) Trade moderators have the right to veto any trade posted if they deem it unfair. There will be 3 primary trade moderators, if 2 or more of them vetoed the trade, then the commissioner will step in and decide.
5)When posting a pending trade, list the name, position and overall/peak ratings of each player involved in the deal. Also, explain why the trade is helpful to your team. Following these rules will make things quick and easy for trade moderators.
Trade Format:
When creating a thread, please use this format:
Then all part member must reply to the thread accepting it and their reason why. After that the moderators will start approving or denying the trade.
Tip: Use the balance cash button on BM09 to let the AI balance a trade with cash. You can use this to see which offer the AI think is better. If it add cash to your offer, than that mean the AI think you are getting the better deal out of the trade.
1) You may trade injure players, 1st year draft players, and cash. You cannot trade draft picks.
2) Once a trade has been posted and accepted by both parties, the trade may not be backed out of in any circumstance. The only way a trade may be stopped is if majority trade moderator either deems the trade grossly unfair to one party or another, or the trade violates one of the other rules.
3) In the event a trade IS vetoed by the majority of trade moderators, the first course of resolution of the dispute will be for arbitration through the commissioner. In this event, the team whom is believed to be getting a grossly favorable deal will be asked to contribute players or cash to make the trade more equitable. In the event the commissioner finds that a reasonable trade has been reached, the new deal shall be posted and automatically accepted.
4) Trade moderators have the right to veto any trade posted if they deem it unfair. There will be 3 primary trade moderators, if 2 or more of them vetoed the trade, then the commissioner will step in and decide.
5)When posting a pending trade, list the name, position and overall/peak ratings of each player involved in the deal. Also, explain why the trade is helpful to your team. Following these rules will make things quick and easy for trade moderators.
Trade Format:
When creating a thread, please use this format:
(My Team) trade
P Player Name Age Salary Years Overall Peak Scouting Injured
to (other team) for
P Player Name Age Salary Years Overall Peak Scouting Injured
I accept because...
Then all part member must reply to the thread accepting it and their reason why. After that the moderators will start approving or denying the trade.
Tip: Use the balance cash button on BM09 to let the AI balance a trade with cash. You can use this to see which offer the AI think is better. If it add cash to your offer, than that mean the AI think you are getting the better deal out of the trade.